The Adventures of Batman & Robin

The Adventures of Batman & Robin SNES
The Adventures of Batman & Robin SNES

The Adventures of Batman & Robin SNES Cover

Game Credits

  • Published by: Konami
  • Developed by: Konami
  • Programmers: Shiro Murata, Katsuyoshi Endō, Shigeki Morihira, Makoto Sato
  • Graphics: Yoichi Yoshimoto, Tetsurou Eguchi, Satoshi Yoshioka, Sachiko Hanasaki, Terue Hayashi, Hirotaka Sugiyama
  • Sound & Music: Jun Funahashi, Masanari Iwata, Masahiko Kimura, Kayo Fujitani, Harumi Ueko, Masahiro Ikariko, Kazuhiko Uehara
  • Released: 1994
  • Genre: Action, Platform

The Game

Batman is arguably the most adapted character in video games. Almost all computers and consoles have been treated to one or more games from the adventures of the vigilante of Gotham City. On SNES there are four: Batman – Revenge of the Joker (1992, Sunsoft), Batman Returns (1993, Konami), The Adventures of Batman & Robin (1994, Konami), and Batman Forever (1995, Acclaim). Today I’m going to tell you about The Adventures of Batman & Robin , which is neither the comic book nor the movies adaptation, but the hit animated series that aired on TV during the 90s.

The story: in fact there is not ONE story but SOME stories because, as you will have noticed, in The Adventures of Batman & Robin there is an S at the end of Adventures … All the main ones Batman’s opponents are present in an act that constitutes an adventure. The eight levels follow one another without any script link between them, and each one benefits from an effective staging.

At the start of each act, after Alfred has given his precious advice to Bruce Wayne (Batman), the latter goes through the Batcave to select his equipment: boomerang, explosives, grappling hook, flashlight, X-ray glasses, gas mask … Each of these accessories will be essential at least once during the game. In addition to being able to use this abundant equipment, Batman can perform many movements such as punching or kicking, catching opponents and then throwing them, performing parries or rolling, crouching, running, jumping, bouncing from wall to wall. wall, cling to ledges … Despite this wealth of action, the handling is quick, because the controls have been thought out intelligently and the character responds well. Only the handling of the grapple requires a period of adaptation because its operation is not based on the principle of sway but on that, more realistic but less intuitive, of traction.

One of the big strengths of this very platform-oriented / beat-them-all action game is the wide variety of situations. The 1st level is split into two phases: one where you have to correct the Joker’s henchmen, then one where you have to thwart the traps of his game room. In the 2nd level you have to cross a forest while avoiding the accomplices of Poison Ivy, as many of them are nearly invincible and can bring you down to death. The 3rd level includes a research phase where, while facing the Penguin’s minions, you have to find the museum staff. In the 4th level you have to chase Catwoman by jumping from roof to roof. In the 5th level, you have to continue Double-Face through the streets of Gotham City aboard the Batmobile, in top view. In the 6th level, you have to enter the Scarecrow’s zeppelin, while getting rid of its clique. The 7th level is a virtual labyrinth strewn with pitfalls where to escape you have to correctly answer the riddles of the Mystery Man, while eliminating his accomplices. The 8th level is a succession of clashes with Batman’s sworn enemies: some bosses that we have already beaten in previous levels, in addition to a few others.

Is The Adventures of Batman & Robin Naff?

The work Konami has done to adapt the animated series into a video game is admirable, both artistically and technically. Most of what made the charm of the series has been preserved: the look, the atmosphere, the stories … So is The Adventures of Batman & Robin a great game? No, because one parameter was wrongly measured: the difficulty. Overall the game is difficult, but several sequences are very difficult, even too difficult. Between some almost invulnerable enemies, a few deadly traps that no clue indicates, and various passages almost adjusted to the millimeter, there are times when you want to scream and throw the controller at the screen!

THe games presentation is good, the missions are well scripted, and faithful to the spirit of the animated series. The menus are beautiful and functional.

THe graphics and design of th game are very stylized. With the exception of the Batmobile chase, everything seems to come directly from the cartoon: the colors, the characters, the sets. The animationa are fluid, and very detailed. In addition, the effects of rotation, zoom, and false 3D (mode-7) are used brilliantly.

Music and sound effects; the musical themes are quite good, even sometimes very good, and are inspired a lot by those of the animated series. The sound effects are quite adequate.

The difficulty is high you will have to stay hooked for a long time to your controller if you want to overcome the eight levels, even if there are passwords. The gameplay, despite the large range of movements and equipment Batman has, the handling is rather easy. On the other hand, the difficulty is poorly measured.

The Adventures of Batman & Robin is a good action game benefiting from superb graphics in a very cartoon style, with skillful exploitation of the cartoon world. Unfortunately the difficulty is sometimes so exaggerated that the game becomes annoying. Without this gameplay flaw this Konami title could have been exceptional. That said, players who enjoy challenging action games will not be disappointed, and fans of the animated series will find what they are looking for.

 

Naffometer

8.5 / 10 rating

8.5 / 10

Cheats For The Adventures of Batman & Robin Cheats SNES

Extra Continues

  • When on your the last life of your last continue
  • Press Start to pause the game
  • Return to the Batcave
  • Continue to play the game
  • When you lose your last life you should be given extra continues

Level Select

  • Choose Password on the title screen to use stage or level select
  • Enter the Password from left to right on each row

Stage 2 No Green Peace: Square, Square, Blank, Triangle, Circle, Triangle Circle, Blank, Circle, Square, Triangle, Square, Triangle, Circle

Stage 3 Fowl Play: Circle, Blank, Circle, Square, Triangle, Square, Circle, Square, Triangle, Blank, Blank, Blank, Blank, Blank, Square, Triangle

Stage 4 Tale of the Cat: Square, Square, Square, Triangle, Circle, Triangle, Circle, Square, Triangle, Square, Blank, Blank, Circle, Square, Circle, Blank

Stage 5 Trouble in Transit: Triangle, Square, Triangle, Square, Square, Square, Blank, Circle, Triangle, Square, Circle, Square, Circle, Square, Blank, Square

Stage 6 Perchance to Scream: Blank, Triangle, Circle, Circle, Circle, Triangle, Circle, Triangle, Triangle, Square, Triangle, Square, Blank, Blank, Circle, Blank

Stage 7 Riddle Me This: Square, Circle, Square, Square, Triangle, Square, Circle, Circle, Circle, Blank, Blank, Square, Square, Square, Square, Triangle

Stage 8 The Gauntlet: Triangle, Triangle, Triangle, Square, Triangle, Square, Square, Circle, Circle, Blank, Circle, Square, Circle, Square, Square, Triangle

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